Elliot, the vampire, desires for nothing more than to be hunted by Carl van Hellsing for an eternity, which is precisely what Carl vowed to do.
In The Crater, Osamu Tezuka presents a collection of standalone short stories that span across multiple genres, including horror, mystery, and science fiction. The tales are diverse and unique, featuring a man from the slums who confronts his doppelganger from the opposite side of the tracks, three hot spring visitors who are haunted by a bell that only they can hear, and an astronaut who is stranded on the moon in a life-sustaining crater filled with a mysterious gas. Tezuka weaves together a haunting world of remorse and transgression, making this a must-read for any fan of short stories.
Kago Shintaro's book of short stories showcases his unique and imaginative writing style, featuring a diverse array of bizarre scenarios. These include a contest between dying patients, the uncovering of a Hollywood scam, the perspective of a manga artist, the entrepreneur who squashes mosquitoes on human skin, and many other peculiarities.
The energy source known as "Demon" has bestowed humanity with god-like powers, but only a handful of individuals called "Mediums" have the ability to harness its strength. Taichi has enrolled in the prestigious Meissner School with the goal of becoming a Medium himself. On his first day, he encounters Nui, a spirited girl who is also a Medium. With her guidance, Taichi unlocks his potential and learns how to defend against aggressive Mediums.
The anthology of short stories by the author is available in both tankoubon and bunkoban versions, divided into volumes one and two and volumes three and four. The first volume, released in 1984, includes three stories previously published elsewhere: "A Midnight Visitor," "The Bell Rings 5 Times - When the Bell Rings," and "Kind Killer." The second volume, published in 1986, features five stories - "Goodbye to the Witness," "Winter Flowers Are Requiem," "Crystal Doll," "Sleeping Town," and "Red Legend" - previously showcased in other publications. The third volume, also published in 1986, includes four stories - "Escapee at 12 AM," "Something Is Watching in the Dark," "Suicide Room Room Number 404," and "Weekend Invitation" - previously published in different publications. Finally, the fourth volume, released in 1992, showcases three stories - "The Third Person Has Vanished," "Frozen Summer Day," and "Putting a Blue Ribbon on Malice" - that have previously been featured in various other publications.
The focus of Haunted Junction is Saitou High School, where both students and spirits coexist. The Student Council, made up of three members: Haruto Houjou, a diligent student brought up by a Christian pastor; Kazumi Ryuudou, a young man with an obsession for girls brought up by a Buddhist monk, and Mutsuki Asahina, daughter of a Shinto priest with a liking for young boys, ensures the smooth running of the school for everyone. Although some spirits dwelling the school premises are amiable, others are not. To eliminate malevolent spirits and perilous demons, the Council enlists seven distinctive spirits within the school that Haruto holds seven unique badges for, with each spirit based on common myths and ghost stories in Japanese schools.
In 1711, a group of alchemists seeking eternal life gathered on a boat to summon the "demon" that held the secret. The demon agreed to give them what they wanted—an elixir of life, the method to create more, and the secret to ending their new-found existence. The following night, alchemists began disappearing, "eaten" by one of their own. Realizing the threat being close together posed, they decided to scatter across the world. Centuries later, in Prohibition-era America, the immortals have come together once again, and the "stupid commotion" (baccano) starts.
Once, there was a boy named Rokumichi Kusaba who had one goal - to confess his love to his childhood friend, Yayoi Hino. Unfortunately, fate had a different plan for Rokumichi. As he was searching for the perfect spot to confess, he was struck by a train and lost his lower body. However, a scientist came to his aid and turned him into a monster instead of a human. Now, Rokumichi must navigate his new reality and cope with his monstrous form while wondering how Yayoi will react. Other intriguing stories included in this series are: - Volume 2: Kyousei no Murasaki - Volume 3: Ayakashi Ishoku Henitai Garo
You are reading Zombie 100 ~100 Things I Want to do Before I Become a Zombie~ manga, one of the most popular manga covering in Action, Comedy, Ecchi, Horror, Seinen genres, written by Koutarou Takata, Haro Asou at MangaBuddy, a top manga site to offering for free. Zombie 100 ~100 Things I Want to do Before I Become a Zombie~ has 96 translated chapters and translations of other chapters are in progress. Lets enjoy. If you want to get the updates about latest chapters, lets create an account and add Zombie 100 ~100 Things I Want to do Before I Become a Zombie~ to your bookmark. After three years of working for a black company, Akira was exhausted both mentally and physically.But one morning, what he saw on his usual way to work was nothing but a town full of zombies.How will the former company slave, Akira, live his life in a world that has completely changed overnight!?
Girard and ViVi are special government agents known as "Right Arms" whose job is to seek and destroy people who have become "infected." In this world, a weird virus that turns people into monsters has run rampant and the only way humanity can survive is to keep tight control on those who are infected. If the virus' symptoms appear, the person must be disposed of. It's a tough world where women and children must sometimes be killed to prevent the spread of the virus.
Real Account is a popular social media app that enables its users to link their account to reality. From socializing to buying things in real life, the app has become indispensable in daily life, especially for second-year high school student Ataru Kashigawa. He uses Real Account as a means to escape reality and he feels a sense of belonging and connection to his followers, whom he considers as his friends. However, Ataru's views on friendship drastically change when he gets plunged into the virtual world of Real Account and is forced to participate in horrific death games alongside ten thousand other users. But these are far from ordinary online death games as dying in the world of Real Account means that you and all your followers die in reality. To make matters worse, having no followers also means certain death. As Aratu begins to participate in these death games, he discovers the existence of Yuuma Mukai, a teenager who looks just like him. This discovery creates a twist in events. Betrayed by his so-called friends one by one, Ataru is left with one anonymous follower. In this virtual world where a single follower could be the difference between life or death, Ataru must survive and complete these games in order to return to the real world.