Seo Ji-hoon, a humble level-9 civil servant, only wanted a peaceful, uneventful life. But when he’s killed by an irate citizen’s knife, he wakes up in a world of martial arts. Even here, he resolves to live quietly—until an old man puts a sword to his throat. “Choose: die here, or become my disciple.” That old man is none other than the leader of the Heavenly Demon Sect. Forced into apprenticeship, Ji-hoon draws on his sharp intellect and the discipline of a former bureaucrat to rise within the sect. Yet the more he succeeds, the more headaches come his way: Why does he keep getting promoted? Why does he keep being pushed toward the throne of the Heavenly Demon? His wish was simple—“a peaceful life.” But destiny has other plans, dragging him down a runaway path toward demonic supremacy
Sakura finds it tough to adjust to a new school, and attending a monster girl academy doesn't help matters. Her fellow students are an unconventional bunch comprising a harpy who's fond of kissing, a lamia with a biting wit, a cyclops nursing a crush, and a candid centaur. In an effort to fit in, Sakura masquerades as a succubus, but can she keep up the pretense without attracting the amorous attention of her idiosyncratic mates? The upcoming academic session is poised to be a grueling, sultry ordeal!
Migiri, a vampire who once terrorized Japan three centuries ago, met his end when a hero named Naonosuke Kobayashi decapitated him, sending him to permanent rest. However, Migiri's slumber has now come to an end.
In an old, isolated castle in the south of France lives a tiny witch named Lulu. When she meets a man named Camillo, Lulu's everyday life begins to change little by little...
Mahoujin Guruguru targets a mature young audience and incorporates sporadic blunt humor and subtle references that could potentially shock Western parents. It is a spoof of initial role-playing games, particularly the turn-based ones like Final Fantasy. The voiceover artist replaces character dialogue with a spoken narrative common in such games, which constitutes one of the comedic aspects of the show. Frequently, RPG-style information boxes are showcased on the screen, supplemented by narration in the established RPG format. Nike and Kukuri, the lead protagonists' ultimate aim, is to overthrow Giri, the leader of the dark forces.
Many years ago, the vampire queen nearly destroyed the world with her overwhelming powers. Despite numerous attempts by humans to defeat her, they could not succeed and instead imprisoned her until they were strong enough to break the seal and end her life. However, they are not the only ones seeking the seal, as the renegade vampire king who betrayed his own kingdom and race, along with the dhampirs, relentlessly searches for it. He desires to break the seal and reunite with his queen before the humans can. But the humans and dhampirs fear the consequences of their reunion and seek to stop the king by any means necessary.
In ancient Japan's Warring States era, a Samurai general named Daigo Kagemitsu makes a pact with 48 demons. In exchange for complete dominion over the country, he promises to give them his unborn child's limbs. Once the child is born, Daigo commands him to be disposed of in the river, thinking that he'll die. But a kind-hearted sage rescues the baby and gives him prosthetics. As the boy grows up and becomes Hyakkimaru, he gains control over the demons who took his limbs, ultimately allowing him to reclaim them. Along the way, he saves an adolescent pickpocket named Dororo from a group of thugs, and both embark on a journey to locate and defeat the demons. However, their path is rife with supernatural beings and apparitions.
Itsukihime was a shrine maiden living in the mountain village of Kadono during the Edo period. Jinta, her guardian, encountered a mysterious demon while on a forest mission to defeat it. The story spans centuries, from the Edo period to the Heisei era, and follows a demon-man on his journey through time as he ponders the weight of wielding a sword in this epic Japanese fantasy tale.
An aged dragon spends his remaining days slumbering in the Forest of Scraps, a domain for castoffs of every kind. However, his peaceful existence is disrupted when a forlorn child stumbles upon him. This youth, Eve by name, miraculously has survived the plentiful hazards the wasteland presents. Moved by compassion, the dragon decides to adopt her as his own, but he knows his time is short. After raising her for five years, the dragon eventually draws his last breath, compelled to relinquish his cherished progeny. However, unbeknownst to the dragon, Eve possesses unexpected capabilities, and their reunion could transpire sooner than anticipated. With his resurrected body faltering, the skull dragon endeavors to enhance his daughter's control over her mystical prowess, embarking on a journey with his audacious human offspring. Nonetheless, what manner of complications will they encounter along the way?
Yuusuke Sakanoi, a young freelancer, receives assistance from a beautiful, mysterious woman when he is nearly overcome by heat stroke. Determined to locate his savior, he ultimately discovers her working at a soapland. Her name is Ginka, a fledgling yuki-onna embarking on a quest for both a spirit and her husband. The soapland serves as the yuki-onna's feeding ground. Furthermore, Ginka and Yuusuke suddenly find themselves in a temporary partnership...with surprising outcomes! As they explore their feelings for each other, what will be in store for Yuusuke? This sweet yet slightly risqué comedy is full of heartwarming moments.♪
After experiencing a painful event, Mashiro finds herself stranded in an unfamiliar land. There, she encounters four alluring beings known as "celestials". However, there's a catch: Mashiro is the only human female present, and the celestials request that she mates with them and bears their children. Mashiro, who is shy and frightened of males, faces a dilemma - how can she help repopulate their world when her primary aim is to overcome her fears and experience genuine love?
Lizel finds himself mysteriously transported to a city that shares some resemblances with his own, but is undoubtedly a different world. Despite the unlikely reality, Lizel, being a composed individual, doesn't succumb to panic. He embarks on a journey to unravel the mysteries of this peculiar place and hires an experienced adventurer, Gil, as his guide and protector. With no clear means of returning home, Lizel takes the opportunity to explore this new world and join a guild of adventurers. He's optimistic that he'll eventually figure a way back, in the meantime, he plans to enjoy his otherworldly vacation.