The immortal masterpiece "Ultraman" by Daiji Ichimine, a legend in the world of hero comics, is back in a perfect version!! Using plenty of original drawings and magazines newly discovered through research, it has been revised from the previous books. The cover art, which was never published, is also included in its entirety for the first time. Furthermore, the first volume includes a complete color reproduction of the "Monster Neronga Volume" that was not included in the SUNDAY COMICS version, as well as the original prequel to this work, "The Birth of Ultraman Volume", which is included for the first time in a book. This is truly the “final definitive edition”, delivered with the highest specifications ever, which has never been realized even though it has been published many times!! Volumes 1 and 2 will be released simultaneously!! (C) Tsuburaya Productions
Tsuburaya Productions official manga adaptation of "Ultraman Blazar"
*Based on the 2004 Tokusatsu TV series Ultraman Nexus* TLT is a covert international anti-monster unit, established secretly to combat the Space Beasts, mysterious monsters that are out to attack humans in the year 2009. One of the TLT's new recruits, Kazuki Komon, is attacked by one of them prior to reporting for duty. However, he is saved by a silver giant that he names "Ultraman". What no one knows is that the silver giant is an Ultraman — to be precise, Ultraman Nexus, ready to fight the Space Beasts to save the planet Earth. From Shogakukan: "Ultraman Nexus" by Takashi Shiina, which was serialized in Televikun, has been revived after 10 years. Includes 28 pages of the last story completely written by Shiina, and beautiful pinups. A must-have for not only Ultraman fans, but Shiina fans as well! Originally serialized in 2004, released as a full book in 2015, and then in 2022 digitally.
Presenting the red-hot series from Hong Kong, translated in English for the first time!. Ultraman Tiga is brought to you by international superstars Tony Wong and Khoo Fuk Lung. In the year 2049, the Earth has settled into a period of relative peace, thanks in large part to the global efforts of GUTS--the Global Unlimited Task Squad--an international alliance dedicated to protecting mankind from threats within the planet and beyond. But when a mysterious meteor carrying an ominous message crashes next to GUTS headquarters, it heralds the end of peacetime and the return of the giant monsters that terrorized humanity many millions of years ago. Mankind's only hope is to find the lost land of Tiga and reawaken the 160-foot-tall warrior Ultraman!
35 years before the story begins, a new continent appeared in the Pacific Ocean: the Holy Continent. There are countless new species and mineral resources beyond the common sense of mankind, and humans want to conquer this place, but the special magnetic field of Saint Lucia repels the involvement of high-tech products, so the world has once again entered the era of great adventure with bare-feet explored. Countless explorers continue to enter the holy continent in pursuit of wealth and many of them are trapped into crisis. And the protagonist of our story, is doing the work of rescuing explorers in the holy continent, thus, being known as the "collectors."
From the one who made the "Spare Time" series, Take Nekonetoru. This is a 4-panel manga series about Uma Musume where we can see the girls horsing around in their daily lives.
The story of castle otaku, Ume, meeting a sexy blonde escort girl named Shigure...Is that really it or is there more? Read and find out!
The story about the living legend of Fighting Games, Daigo Umehara is now in comic form! The year is 1996. Shinya Oonuki is another gifted gamer living in the same era as Umehara. This man encounters the glamor of fighting games which leads him towards the path of obsession. This story covers the raging battles between Umehara and Nuki, two players who have carved their names into the history of fighting games!
The decade is the '90s, and fighting games are taking Japan by storm. Against the backdrop of this fighting game frenzy, gamers gather day and night at the arcades to test their mettle. And amidst the fervor, one boy meets his destiny...An exciting young adult comic about the youth of Japan's first professional gamer, Daigo Umehara, is about to unfold!
Although he's tall and athletically gifted, Oga Masamichi is a boy best known for being a huge scaredy-cat. And recently, there's something that's got him even more on edge than usual... And that's him being haunted by what he's sure is the ghost of a girl who committed suicide at the school long ago, and still stalks its halls!But, the truth is, the girl that Oga has been swearing up and down is a ghost that's out to get him is actually Sayama Umeko, a sweet and pure girl who is totally in love with him.
On the secluded island of Rokkenjima, owned by the rich and powerful Ushiromiya family, mysterious murders begin to occur as outlined on the epitaph of the Golden Witch Beatrice, whose existence has been continually denied by Battler Ushiromiya. When Beatrice defaults a win against Battler, she loses the will to continue and withdraws. As Battler waits for her to awaken, the witches Bernkastel and Lambdadelta wreck havoc upon the game board and the fates of those on Rokkenjima. When Battler re-enters the game to take the game board back for Beatrice, he discovers the circumstances have changed. In 1986, detective Erika Furudo has joined the inhabitants of Rokkenjima, approaching the murders from a "mystery" perspective in contrast to Battler's approach of "anti-fantasy" and denying magic. As Erika's investigation begins, the consequences of Natsuhi Ushiromiya's past actions regarding an offer from the family head, Kinzo, surface.
On the secluded island of Rokkenjima, Battler Ushiromiya and his family were trapped and murdered under unusual circumstances attributed to Beatrice, the Golden Witch. After continually challenging the existence of magic and powerful witches, Battler has become the Game Master of the board involving the mysterious events that occured. To prove his understanding of the mystery, he must defeat Erika Furudo, the detective and piece for the witch Bernkastel. Meanwhile, a childlike Beatrice, reborn through Battler's efforts, struggles to regain her former personality for Battler's sake. As the new game begins, the unfolding events are brought into existence by two objective observers: the Witch of the Theatre, Featherine Augustus Aurora, and her chosen reader, Ange Ushiromiya, Battler's sister as she is in 1998. On Rokkenjima in 1986, love becomes important to understanding the truth behind the events, particularly as it pertains to George and Jessica Ushiromiya, and the servants Shannon and Kanon.